This page is for a more in depth look at my main 3D works.
Head back to my Main page if you are looking for everything else.
1911 A1 Made in Rapture
This is currently my featured project. Head over to its Dedicated page to see more

This a a robot I modelled in Maya based on the design by Darren Yeats. It was one of my first projects and I am hoping to return to it and improve it.
I really liked the original design but felt the centre pillar or piston was a bit odd on its own so I added the extra pistons to help bulk out the robots mid section




A Frame Cabin
A cabin modelled in Maya and rendered in Unreal 5 for a school project.
This was my first time using unreal 5 so there were some errors.



All of the assets of the cabin, BBQ, deck, stairs, furniture and mountains were all modelled by myself. The mountains were height fields made within Houdini while the other assets were modelled in Maya.
The trees, grass, plants and rocks within the video render are from the FAB library within Unreal engine 5.

Z Brush sculpts




My first project within ZBrush was sculpting a monster tooth. The assignment was an introduction to the tools and sculpting workflow. I later used the tooth in my final project for the class which was the orc bust above.